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  Yume Koujou Doki Doki Panic
  Doki Doki Panic!!
  English Translation Patch
  Version 1.0

  Created by Vice Translations
             http://vice.parodius.com/
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*NOTE* Please do not distribute the patch file without this documentation, since
       it contains important information.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~CONTENTS
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 1 - Version History

 2 - Project History

 3 - How To Patch

 4 - Controller Functions

 5 - What tools did you use on this project?

 6 - So... what emulators can run this?

 7 - Okay, what did you leave untouched?

 8 - Anything else you want to tell us, Kitsune?

 9 - And who were the culprits that ruined this game for us?

10 - To whom do you owe respect?

11 - And who can go to hell?

12 - Standard Disclaimer Text

13 - And finally, do give credit where it is due, please.


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1 - Version History:
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Version 1.00 [1425 bytes]
 Changed the title screen. And that's it, really ^^;

Version 1.1  [1642 bytes]
 Er... I fixed the ending. I had no idea that there were graphics in the ending.
 I also got rid of the saved game that is on the original distribution of the
 game rom.

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2 - Project History:
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 This is the result of being bored. The only japanese in the entire game was in
 the title. So I grabbed a japanese dictionary, translated the Kanji in the
 cloud, and I also modified the "Doki Doki Panic" sprite. The ending has had a
 small change, too; it said "The End" and I didn't know about it. Ehehehehe ^^;

 This is the game that Super Mario Bros. 2 was based off of. It's the same
 game as SMB2, except that everyone is now arabian-looking. Oh, and Luigi's
 counterpart is a female, I believe. Either that or he cross-dresses.

 The only NES Emulator that I know of that supports Disk Saving is Unofficial
 NESter [http://www.emulation9.com/takeda/].

 Remember, this is a FAMICOM DISK SYSTEM game, not a Famicom game!
 The file should have a .FDS extension.
 DO NOT USE IT ON A FILE WITH A DIFFERENT EXTENSION!!!!!
 
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3 - How To Patch
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  First, get yourself an IPS patching program. Follow the instructions that
  came with the program. Ta-Da! I recommend that you go to Zophar's Domain
  [http://www.zophar.net/] and look there. Do not bother me with questions on
  how to patch! (You will be ignored if you do.)

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4 - Controller Functions
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Directional Pad 
  Right - Makes your character move right. 
  Left -  Makes your character move left. 
  Up -    Enter doors. Also used to climb up ladders.
  Down -  Crouch. Also used to climb down ladders.
          Hold down for 4 seconds to execute a super jump.
Select Button 
  Unused.
Start Button 
  Pauses the game.
A Button 
  Makes your character jump.
B Button 
  Makes your character grab an enemy or a vegetable.
  When you're holding something, B makes your character throw the
  item/enemy.

  Please consult the Super Mario Bros. 2 manual for further info ^^;

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5 - What tools did you use on this project?
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 Translhextion 1.5 & 1.6 [http://januschan.romhacking.com/] 
 - Title screen rearranger

 Tile Layer .50b
 Tile Layer Pro 1.0 [http://snowbro.romhacking.com/]
 - Graphic editing

 Macromedia Fireworks 1[Full]
 - Gif images and basic image editing

 Famtasia Ver5.1 
 - Game testing platform

 JWPce [http://www.physics.ucla.edu/~grosenth/jwpce.html]
 - Japanese dictionary

 Caffeine 
 - ENERGY!!!!!! *walks like a Zombie*


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6 - So... what emulators can run this?
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  Pretty much any FDS enabled emulator can run this.

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7 - Okay, what did you leave untouched?
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  There was only the title screen, gimme a break :P

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8 - Anything else you want to tell us, Kitsune?
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  Yeah. I suck at making graphics with Fireworks ;_;

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9 - And who were the culprits that ruined this game for us?
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 Kitsune Sniper -Me ^_^
  Game hacking.
  Email: kitsune@terra.com 

 satsu
  He told me what the final screen said. So thanks, fruity boy~!


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10 - To whom do you owe respect?
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IRC:
 #romh****
 #mugen

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11 - And who can go to hell?
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  Guillermo Alemán. Si tú lo conoces, no confíes en él. Hazme caso. Y si estás
  leyendo esto, Billydiota, que te sientes sobre un burro durante la primavera
  en cuanto tu madre lo desocupe! >=P

  [Note to all english-only readers: I basically told the guy above to screw a
  donkey after his mother has finished up using it(the donkey); so it's a 
  f***-you message directed to him. Pardon the language, but he truly deserves
  it; his arrogance and stupidity exceeds my tolerance levels.]

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12 - Standard Disclaimer Text
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  There is no videogame company or any other company associated with
  Vice Translations [be it current or former members]. In no event shall
  Vice Translations be liable or responsible for any damages that may
  occur from direct, indirect or consequential results of the ability or 
  disability to use or misuse any material it provides.
  
  In other words, you'd better own the cart for the rom that you're patching
  [insert hysterical laugh here], and if something goes wrong, don't blame me!  

  Also, this patch must never be distributed with the rom. The zip file must
  -not- be modified in any way, including [but not limiting to] archive
  renaming, adding a file to the original zip [like a file that indicates
  where you got the zip file], and the like.

  If you post this file, or news pertaining to the file in your website [be it
  an emulation news site, or a fan site] please notify me so that I may give
  your site a visit! ^^


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13 - And finally, do give credit where it is due, please.
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 Yume Koujou Doki Doki Panic, Super Mario Bros.2, and all related names,
 indicia and characters are trademarks of Nintendo of Japan & Fuji TV.
 Copyright 1987 - 2001 Nintendo of Japan & Fuji TV. All other names and
 programs mentioned in this document are trademarks of their respective owners.


 Patch not for sale. Patch (c) 2001 Kitsune Sniper.
