ALL NIGHT NIPPON SUPER MARIO BROS. (FDS)
Translation by Psyklax
v1.0 (20171213)

CONTENTS
1. Intro
2. ROM Information
3. Final Thoughts

INTRO
This is a 100% English translation of All Night Nippon Super
Mario Bros. for the Famicom Disk System. The only Japanese
text in the game is part of the title screen, and this has
been translated.

ROM INFORMATION
This patch will work with the disk file listed in the TOSEC
set. A note on CRC32 values for FDS images: the CRC can be
different on the file you are using because of several
reasons. The disk write date can be different, and the save
game file on the disk can be different. The patch should
still work in this case - usually any problems will become
immediately obvious upon starting the game.

I have included two patches: one for headered FDS files and
one for unheadered files. If you don't know whether your
file has a header, simply make two copies and apply one
patch to each. The file that works correctly when starting
up is the correct one.

TOSEC name: All Night Nippon Super Mario Bros. (1986)(Nintendo).fds
CRC32: B4D032CA

FINAL THOUGHTS
What can I say? It's Super Mario Bros., although it's
actually an interesting hybrid of SMB1 and SMB2 (or the Lost
Levels), with some weird sprite hacks. You can find out more
information elsewhere regarding the levels and which ones
are from which game, but there's not much that's completely
original.

As for the technical aspects of this translation, there's a
little problem with it: there's a one-byte save file on the
disk, which simply saves how many times you've completed the
game, warps or not. For every time, you get a new star on
the title screen. On the original game, the star flashes
because it uses the same colour palette as the coins, but I
had to put my title on two lines (unless I drew an entirely
new font for it, but I wanted to use the traditional
Nintendo font). Now the stars don't flash (because of colour
limitations, the next line uses a different palette). Other
than that, the game runs fine.

This is obviously one of the smaller hacks that I've done,
and it scarcely seems worth it, but hey, I like to be
complete, and this takes the FDS that little bit closer to
completion in English. Happy platforming!

Tools I used for this translation:
FCEUX (best NES emulator for debugging and hacking)
HxD (general hex editing)
Tile Molester (graphics)
FDSExplorer (examining FDS file structure)

Psyklax
http://s346165667.websitehome.co.uk/psyktrans/
